Sea of Thieves: A Pirate's Life - Tavern of the Damned
The entrance, where the player is greeted once again by the Cursed Captain.

The entrance, where the player is greeted once again by the Cursed Captain.

Interior shot of the tables and the back of the tavern.

Interior shot of the tables and the back of the tavern.

Interior shot of the walk up to the central area.

Interior shot of the walk up to the central area.

Reading nook near the entrance.

Reading nook near the entrance.

Upside down capstan chandelier and water wheel features.

Upside down capstan chandelier and water wheel features.

Exterior pier and rock formations.

Exterior pier and rock formations.

Every environment in Sea of Thieves: A Pirate's Life is the result of a huge collaborative effort from the Rare team.
I worked on A Pirate's Life for about 6 months across three of its levels, taking them from design whiteboxes to a visually finished state.

The player visits the Tavern of the Damned at the end of Tale 3, where they meet Jack, the Cursed Captain and several other characters from the game. The tavern borrows some visual elements from the Ferry of the Damned, the ship where the players spend their respawn time, waiting to return to the land of the living.

My main contributions to this area were mostly dressing and creation of a number of kitbash assets to enhance the mood of the space and make it feel more unique.